Why Consoles NEED Liquid Cooling
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Some Series X and PS5 owners are complaining of overheating issues, and we’re wondering why they don’t use a liquid cooling system instead of fans. The hype was so big for these super machines that something had to give. Some users say they’ve had to turn their machines off because they were getting too hot. In our video, we’re going to speculate into three key areas of why we think Sony and Microsoft opted out of the liquid cooling type systems used in many gaming PC’s: cost, aesthetics, and risk.
All in all, liquid cooling systems cost more, and so that cost would be forwarded to consumers. In order to stay competitive with the hundreds (if not thousands) of other forms of entertainments, they have to keep costs down as much as possible.
Aesthetically, liquid cooling systems could conceivably take up more space in the system causing them to bulk up. You also add more weight to the already heavy pieces of equipment – not ideal in a post Maria Kondo world. Space saving is a priority, and lean mean machines are more desirable than incredible bulks.
And finally, there is the risk that the liquid cooling systems entail mechanically – that the pumps fail. That basically leads to a more expensive version of the same problem.
Written by: Jean Bernard
Narrated by: JB
Edited by: JB
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